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Author Topic: Found a bug in the code? Or maybe a dead pin?  (Read 3639 times)
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« on: August 11, 2010, 09:59:08 PM »

I'm working on my build using an Arduino Really Bare Bones Board (RBBB).  I've got an interesting behavior here when I try to add in some tact switches for a time set routine and blank the display.

I have the switches hooked into pins 2 and 3, so that I can use the external interrupts to trigger the respective routines.  Pin  2 works fine, but pin 3 toggles randomly, as if it was left floating rather than tied to high with the internal pull-up resistors.

I can't reproduce the problem on my standard Arduino board with Atmega328, only on the RBBB, which has an Atmega168.  What's really crazy?  The problem persists even when I just tie that pin off to the 5V supply.

By selectively commenting out parts of the code, the problem seems to be somewhere in the DisplayNumberSet() routine, but I can't figure out exactly where. 

I have two theories-- one is that that fancy pointer business you have in the code is somehow accessing the register for that pin.  The other is that I have somehow inadvertently killed that pin on the hardware side, and now it just floats.

Thoughts?  I'll post my code in the following post.
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« Reply #1 on: August 13, 2010, 12:45:38 PM »

Sorry double post.  Mods, please delete this thread.
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